Universitat Internacional de Catalunya - BarcelonaComputational Design
Main language of instruction: English
Other languages of instruction: Spanish,
Head instructor
Dr. Diego NAVARRO - navarro@uic.es
Office hours
Teachers will agree appointment for turorías via e-mail.
Among the areas of knowledge that a student needs to acquire throughout their architectural studies, graphic representation plays a significant role as it is through drawing that ideas and concepts are transmitted.
During the last 15 years, information technology has changed the way in which projects are presented, in that digital media bring greater control over what is being planned. On the other hand, the development of three-dimensional plans opens up the possibility for virtual construction, with a greater capacity for experimentation as well as the exchange of information between the various agents involved in the development of a project.
Apart from graphic representation, it is possible to make a cybernetic construction of what has been planned using a computer. By means of numerical control machines, digital plans can be converted to real analogical objects, something which is radically changing the nature of architecture.
For this reason the general framework for Computer Studies courses as applied to architecture is designed to enable ESARQ students to use these new technologies, which are important tools in contemporary architecture. However, this does not pretend to forsake manual drawing, analogical and digital courses complement each other.
Basic knowledge of the Windows operating system and of geometry
To train students and provide them with the knowledge, skills and above all judgement when it comes to knowing which tool to choose for a particular requirement of graphic spatial expression (within the 3D universe). The main objective is to provide support for the assignments of the architecture course for which spatial representation is important, such as projects, urban planning, structures, construction, etc.
On completing the course, students will know how to create, edit and present architectural projects in digital formats, as well as being able to apply their computer knowledge to design applications.
1. Introduction
2. Cartesian space: grey scale, snap-to-grid, orthographic, etc.
3. Layers
4. Help (list, ID, area)
5. 2D geometry
6. Texts, signage, formats, templates, DWT
7. Editing
8. Output - DWF, PLT and PDF printing
9. UCS. The Z axis.
10. Scale
11. Visualisation, zooms, Dview
12. Blocks. Groups.
13. Delimiting
14. Solids, primitives, booleans
15. Hatches, images
16. Paper space
17. Introduction to render
| TRAINING ACTIVITY | COMPETENCES | ECTS CREDITS |
|---|---|---|
| Class exhibition | 03 04 05 06 10 1-T 2-T | 1 |
| Class participation | 03 04 05 06 10 1-T 2-T | 1,5 |
| Clase practice | 03 04 05 06 10 1-T 2-T | 1 |
| Tutorials | 03 04 05 06 10 1-T 2-T | 1 |
| Individual or group study | 03 04 05 06 10 1-T 2-T | 4,5 |
Cook, Peter. Drawing. The Motive Force of Architecture. Wiley & Sons, 2014.
Burry, Mark, Jordi Coll Grifoll, and Josep Gómez. Sagrada Familia S. XXI: Gaudí Ara/ahora/now. Barcelona: Edicions UPC, 2008.
Candela, Félix, Cueto Ruiz Funes, Juan Ignacio del, and Angustias Freijo. Félix Candela, 1910-2010. Madrid: Sociedad Estatal de Conmemoraciones Culturales, 2010.
Pozo, Jose Manuel, Geometría métrica y descriptiva para arquitectos. UNAV, Pamplona, 2010.
Gaudí, Antoni, and Alberto T. Estévez. Gaudí. Madrid: Susaeta, 2003.
Abbott, Edwin Abbott. Flatland: A Romance of Many Dimensions. New York: Barnes & Noble, 1963 (1884).
Parker, Matt. Things to Make and Do in the Fourth Dimension: A Mathematician's Journey through Narcissistic Numbers, Optimal Dating Algorithms, at Least Two Kinds of Infinity, and More. New York: Farrar, Straus and Giroux, 2014.
Fugier, Mary, Jerry Hambly. Rhinoceros v5.0 Training Manual (Level I and II). McNeel, 2013.
http://www.3dtotal.com/
http://documentos.arq.com.mx/Bloques_y_Detalles/
http://www.arquitectuba.com.ar/
http://www.bloquesautocad.com/ (todo grátis!!!)